Jag har skrivit en artikel om hur spel gör det skolan har svårt att lyckas med i magasinet Horisonten.io. Eftersom nättidningen har lagt ner har jag kopierat in texten nedan: Skolan har fått konkurrens. Elever sitter hellre och spelar i … Fortsätt läsa Spel gör det skolan har svårt att lyckas med – Spellärarens artikel i Horisonten.io
Swedish version: https://spellararen.wordpress.com/2012/12/12/rakna-med-positiva-och-negativa-tal-genom-world-of-warcraft/ Many students that I’ve worked with love World of Warcraft. Some of these students have an extremely difficult time to understand school assignments, especially students with neuropsychiatric disabilities, because they are not as fun as the games they play. For … Fortsätt läsa Positive and Negative numbers through World of Warcraft
This is a post that I wrote when I was project manager for a project called ”Minecraft Classes” in Sweden. A project I taught teachers who’ve never played Minecraft to use it in their classroom. How to meet the students expectations when it … Fortsätt läsa How to meet expectations when using Minecraft in school
Almost every game that I’ve seen or played that is made for educational use is so up front with what you are suppose to learn that it makes the player not want to play the game. How educational based games actually … Fortsätt läsa The best games to use in education are often not made for education
Kids of today spend more and more time in front of computers and videogames while teachers stand watching in discomfortable agony. ”How do we compete with the immersiveness and positive feelings that games create?”. That is the question that eats … Fortsätt läsa Games – future tools for learning
How is it that children and young people with diagnoses such as ADHD, autism or asperger (a form of autism ) are drawn to the computer and video games? What is it that attracts them ? Is it just escapism or … Fortsätt läsa What do Autism, Aspergers, ADHD and Video Games have in common?